22. Witch coven

The three cyborgs have been living here for as long as anyone can remember, their lifespans extended far beyond that of baseline humans. They nest in an abandoned research station from the earliest days of colonisation. It doesn’t look like much, but then three, haunting voices speak “welcome” to you in unison. Was the comm system even turned on?


Type: Abandoned habitat

Function: Hermitage

Power source: Thermonuclear batteries

Gravity:  None

Size: 500 m diameter

Affiliation: None 

Population: 

Sells: Prophecy

Buys: Batteries, water


This asteroid is the home of SpinLot and Turn; three heavily modified post-human cyborgs. It is rumoured that they are able to predict the future. It is also probably rumoured that they require some kind of sacrifice to do so, which is true. The habitat itself consists mostly of a large cavern with a few airlocks and antechambers, without any rotational gravity. The chamber is lined with decrepit machinery and electronics, repurposed and strangely modified by the three "siblings". 


A character may approach any of the three and present their sacrifice. Once this is done, they may never ask for another prophecy from any of them. The prophecy entails a roll on the corresponding table. A 10 always means a reroll; another 10 corresponds to the 10/10 result.


Spin looks mostly like a young human woman, but her eyes are empty white and her skin is clearly artificial, resembling porcelain. She is at all times connected to the surrounding machinery by wires and fibres, floating motionless in the centre of the chamber. Her voice seems to emanate from the entire interior at once when she speaks, and she doesn't move her lips when doing so. She has the ability to foretell a single aspect of the fate of an individual, only once. Once a PC or other character has learned of their fate in this manner, they are literally unable to die until that aspect of their fate has been fulfilled in some sense. In order to receive the prophecy, the character has to give up their most prized posession.


1d10 Fate (reroll 10)
1Fame
2Fortune
3Murder
4Shame
5Misery
6Defeat
7Conquest
8Power
9Disease
10/10 Transcendence

Lot is a multi-armed monstrosity, her eyes replaced with a dark visor, her hair whipping, mechanical tentacles. When she speaks she screams, with a voice like grinding metal. She has the ability to foretell the approximate length of an individuals life. Once a PC or other character has learned of their fate in this manner, they are literally unable to die until that time has passed, after which something invariably occurs that kills them. In order to receive the prophecy, the character has to feed her an arm. For another arm, she may allow a reroll.


1d10 Fate (reroll 10)
1Lot devours the character immediatly 
21 minute
31 hour
41 day
51 week
61 month
71 year
81 decade
91 century
10/10 Immortality

Turn has three faces, one smiling, one crying and one snarling. She also has three arms, one protruding from her back. All her limbs and joints twist and turn in a bewildering, asynchronous fashion. She is very clearly made from metal and cybernetics and she trails a mane of optical fibres. Only the snarling face speaks, always with utmost contempt. She has the ability to foretell the approximate manner of death of an individual. Once a PC or other character has learned of their fate in this manner, they may only die in the manner foretold. In order to receive the prophecy, the character has to kill a former friend and bring their heart to her. She cannot be bargained with.


1d10 Fate (reroll 10)
1Fire 
2Air
3Water
4Earth
5Love
6Betrayal
7Void
8Folly
9Disease
10/10 Immortality

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